Misu Canvas · Drama Studio Film

A rough move.
A finished walk.

Previsualise the camera with a grey figure on a grey floor. Wire the clip into a board with a photo of your person and a shot of your product. The board cuts the person out, writes the take, shoots it on a white studio and finishes it at 60 fps. Nine nodes. One run.

The boardDrama Studio Film · 16:9
Imports
3
Nodes
9
Wires
9
One take · 60 fps
10s

01 / The idea

The camera first.
The cast after.

The figure in the clip is nobody. Only its camera is read. So the move can be blocked in an afternoon, in code, and cast on the board.

Reference clip

The clip sets the camera.

A reference clip is read for its camera path, its timing and its framing. The grey figure walking through it is ignored, so the previz can be as rough as a box on a floor.

Cutout

The cutout sets the person.

The photo is cut out onto a white studio before anything moves. The take then locks onto a clean figure and a clean floor, not a street.

One run

The board does the rest.

Describe writes the look, the prompt reads it, the video model shoots it, a finishing pass takes it to 60 fps. You fill three slots and press run once.

02 / The board

Nine nodes.
Nine wires.

Three imports, two prompts, a Describe step, an image model, a video model and a finishing pass. One run, quoted before it spends.

What you bring

  1. 01

    Your person

    A full-body photo, street or studio. Carrying the product if you have one; the board swaps it either way.

  2. 02

    Your product

    One packshot, any background. The model reads the logo and the shape from here, not from the photo.

  3. 03

    Your camera move

    A clip of the move: a grey figure, a grey floor, the camera doing what you want. Four seconds is plenty.

What you get

  1. 01

    One take

    10 seconds on a white studio at 60 fps. The person walking with the product, the camera moving as you previsualised, the gait and the hands as the prompt says.

What it costs

≈ 1,950 credits
per 10-second run

The cutout, the take and the finishing pass together. Every run is quoted before it spends, and a refused render gives the credits back. A new studio starts with 600 welcome credits, so the first run needs a top-up.

03 / Node by node

What each takes.
What it gives.

In run order. The slot stamp on a card is the order you fill it in; a card without one is already done.

  1. 01import

    Import

    Your person

    Takes
    A full-body photo of the person, carrying what they will carry.
    Gives
    The face, the outfit and the bag the rest of the board holds on to.
  2. 02import

    Import

    Your product

    Takes
    A packshot of the product, on any background.
    Gives
    The second reference the video reads, so the logo and the shape stay exact.
  3. 03import

    Import

    Your camera move

    Takes
    A rough clip of the camera move: a grey figure on a grey floor, no detail.
    Gives
    The camera path, the timing and the cut rhythm. Nothing else is copied.
  4. 04prompt

    Prompt

    Cutout brief

    Takes
    Nothing. The cutout instruction is already written.
    Gives
    The instruction the image model follows: the same person, a white studio, nothing else changed.
  5. 05image

    Image

    Nano Banana Pro

    Takes
    The brief and the photo of the person.
    Gives
    The person on plain white, full body, with a soft shadow.
  6. 06describe

    Describe

    The look

    Takes
    The photo of the person.
    Gives
    One paragraph on the look: hair, glasses, each garment, what they carry.
  7. 04prompt

    Prompt

    The take

    Takes
    The look, dropped into its Subject line.
    Gives
    The full direction for the take: scene, subject, action, camera, style, and what to avoid.
  8. 05video

    Video

    Seedance 2.5 Reference

    Takes
    The prompt, the cutout, the product and the camera clip, in that order.
    Gives
    A ten-second take at 720p: the person walks to camera with the product, the camera moving as previsualised.
  9. 06finish

    Smooth motion

    60 fps

    Takes
    The take.
    Gives
    The same take at sixty frames a second, ready to deliver.

04 / Workflow

Seven stages.
One take.

What each node is told, what happens, and what comes back. The settings under a stage are the card's own, as it stands on the board.

  1. 01

    Your person

    The node is told:“A full-body photo of the person. Carrying the product if you have one.”

    The first import. It feeds both the cutout and the Describe step, so one clean, well-lit, full-body frame pays twice.

    Settings

    Node
    Import
    Type
    image
    Slot
    01 · Your person
    Feeds
    The cutout (reference) · The look (image)
    Import · image
    Your person. One full-body photo.
  2. 02

    Your product

    In the full edition · Unlock free →

    Settings

    In the full edition · Unlock free →
    Import · image
    Your product. One packshot.
  3. 03

    Your camera move

    In the full edition · Unlock free →

    Settings

    In the full edition · Unlock free →
    Import · video
  4. 04

    The cutout

    In the full edition · Unlock free →

    Settings

    In the full edition · Unlock free →
    Cutout · 3:4
    The cutout. White studio.
  5. 05

    The look

    In the full edition · Unlock free →

    Settings

    In the full edition · Unlock free →
    Text · {Subject}
    Your person. One full-body photo.
  6. 06

    The take

    In the full edition · Unlock free →

    Settings

    In the full edition · Unlock free →
    Take · 10s · 720p
  7. 07

    Finish

    In the full edition · Unlock free →

    Settings

    In the full edition · Unlock free →
    Film · 10s · 60 fps
  8. Stages two to seven, with every node setting, are in the full edition.Unlock free →

05 / Library

What it made.
In order.

What went in, what came out, and the board itself. The line under each names the model and the ratio.

What you bring

3 assets

The three imports: a photo, a packshot and a camera move made in code, no 3D package.

Your person. One full-body photo.

Your person. One full-body photo.

GPT Image 2.5 Flare (Max) · 3:4

Your product. One packshot.

Your product. One packshot.

Supplied · 1:1

Your camera move. A grey figure, a grey floor.

Made in code · 10s · 16:9

What it made

3 assets

The cutout, the take and the finished pass, in the order the board runs.

The cutout. White studio.

The cutout. White studio.

Nano Banana Pro · 3:4

The take. One shot.

Seedance 2.5 Reference · 10s · 16:9

Finished. 60 fps.

Smooth motion · 10s · 16:9

The board

2 planned

The finished board as it stands in Canvas, and the two-people variant.

Plannedboard.jpg

The board. Nine nodes, nine wires.

Canvas · 16:9

Plannedtwo-people-board.jpg

The two-people board.

Canvas · 16:9

The full edition · Free

Every prompt.
Every setting.

This page is the short edition. Leave your name and the full one opens right here: the four prompts verbatim, every node setting, the board as a file and the two-people variant. Each copy is numbered.

  1. 01

    Every prompt, verbatim

    The cutout brief, the look direction, the take and the two-people take, as they sit in the nodes.

  2. 02

    Every node setting

    Model, duration, resolution, audio, references in wire order, the finishing pass. All seven stages.

  3. 03

    The board as JSON

    One file. Import it into Canvas and it opens as this board, wires and all.

  4. 04

    The two-people variant

    What changes on the board and the twelve-second shot list that runs it.

One email with your private link. No newsletter.

06 / Prompts

Six briefs.
Copy and paste.

The text inside the board. Paste each into its node, or hand the whole set to Claude through the connector.

The cutout brief

Prompt node
In the full edition · Unlock to copy

The look direction

Describe node
In the full edition · Unlock to copy

The take

Seedance 2.5 Reference
In the full edition · Unlock to copy

Two people

Seedance 2.5 Reference · 12s
In the full edition · Unlock to copy

The negative line

Any take
In the full edition · Unlock to copy

Open it as a technique

Claude · MCP
In the full edition · Unlock to copy

07 / Two people

Same board.
Two cutouts.

The second version of this workflow: two people, two products, a twelve-second shot list. What changes on the board, and the prompt that runs it.

Two people, two products, twelve seconds.

The same board with a second person branch. She walks in, he tosses the sunglasses, they land on her face. The clip is read for the cuts' timing; the shot list in the prompt says what happens in each.

What changes

  1. 01A second person import, with its own cutout brief and Nano Banana Pro card.
  2. 02Two product imports: a pair of sunglasses and the bag.
  3. 03Four references into the video node, wired in the order the prompt counts them.
  4. 04A previz with two figures and the cuts where you want them, twelve seconds.
  5. 05The take is written as a timed shot list, not one move.

References, in wire order

  • @Image1The first person, cut out
  • @Image2The sunglasses
  • @Image3The second person, cut out
  • @Image4The bag
  • @Video1The previz with two figures

≈ 2,290 credits for twelve seconds, quoted before the run.

The prompt

In the full edition · Unlock to copy

08 / Limits

What it won't do.
Yet.

Six things to know before you quote a client. Each one is true today.

  1. 01

    The clip sets the camera, not the cut.

    A reference clip is read for its camera path and timing. One clip is one shot: a cut in the clip does not make a cut in the take unless the prompt names it.

  2. 02

    A reference clip is read, not copied.

    The figure in the clip is ignored, and so is its walk. Put the gait, the hands and the bag in the prompt, not in the previz.

  3. 03

    Faces hold. Hands wander.

    A full-body street photo is the working case. Close hand work, a bag changing hands and a tight portrait are worth checking frame by frame.

  4. 04

    The take is one shot.

    10 seconds, one camera. A film with more than one shot is more than one run, cut together after.

  5. 05

    It costs more than the welcome credits.

    ≈ 1,950 credits for 10 seconds, quoted before the run. A new studio starts with 600, so the first run needs a top-up. A refused render gives the credits back.

  6. 06

    Only footage and faces you own.

    Your own photo or a licensed talent, your own previz. A real person's likeness needs their consent, and the model can still refuse. Refused renders give the credits back.

Get started

Your board,
in the studio.

Misu is in beta, with invites approved by hand. Once you're in, every new studio starts with welcome credits, and this board is one card away on the shelf.

BETA · REVIEWED BY HAND · FOUNDING PRICING LOCKED

25 NovShot live.Save your seat →